Most of my clients know what they want.
By the time a script reaches me - whether for an explainer video or video game character - it's passed through so many hands, the brief is clear.
If you're working with an excellent actor like me, I'll be able to provide you with what you need with time to spare.
So how do you make sure any additional takes offer up something ๐๐๐๐๐๐๐๐๐๐๐ rather than just repeating what you have?
Here are three things you can ๐๐๐๐๐๐ adjust:
1๏ธโฃ ๐ง๐ต๐ฒ ๐๐๐ฎ๐๐๐.
Give both the voice talent and the audience aอ อsอtอaอtอuอsอ อfอrอoอmอ อ1อ อtอoอ อ5อ.อ
For example, a CEO talking to staff might be a 5 talking to a 2 - leading to a more formal and instructional tone.
Whereas peer to peer might be 3 to 3 - typically more conversational.
But that will be different from a 1 to 1 or 5 to 5, and that's when nuance comes in.
This approaches takes generalised direction like 'make it conversational' and places it in a clear context.
2๏ธโฃ ๐ง๐ต๐ฒ ๐๐ถ๐๐ฒ.
Establish what 'space' your first read was in and cอhอaอnอgอeอ อtอhอeอ อsอiอzอeอ อoอfอ อiอtอ.อ
For example, if it sounded emphatic and more presentational as if being delivered from a stage, turn the space into something quiet and intimate.
If the first read was 'comfortable', what happens if the actor imagines its much colder or hotter?
3๏ธโฃ ๐ง๐ต๐ฒ ๐๐ฝ๐ฒ๐ฒ๐ฑ
Take the speed of the first take and tอuอrอnอ อiอtอ อuอpอ อoอrอ อdอoอwอnอ อbอyอ อ2อ0อ%อ.
A good actor will be able to 'justify' this so it doesn't become a technical exercise:
They're that bit more urgent because of a tight deadline
๐๐
They're that bit slower because they're scared to say something out loud.
A second take isn't about reinventing the wheel. But it should only take a relatively minor adjustment to get a very different result.
Whether you end up using it or not, it means you've interrogated the brief thoroughly with the talent you've hired rather than just made do.
Do you have any 'go to' directions for an interesting second take?
By Chris Tester - British Male Voice Actor